Breathedge 2 vs Breathedge: What Actually Changed
Is it a sequel you need the first game for?
It is a direct continuation — the story picks up after the crew survived the crash of the Liner Without a Name and defeated the Mother Station — but the developers say “everything will be equally confusing to Breathedge veterans and complete newcomers alike”. Veterans get references and “a little more” context. Newcomers get no recap at all, which a couple of reviews find disorienting. If you have the first game, the bundle is cheaper than buying both separately.
Do not confuse it with Breathedge Chapter 2, the second chapter of the 2021 game, which is still the biggest related search.
What is better
- Oxygen is not the whole game. The first game “was famous for” the suffocating timer and the forward-backward dance. Now oxygen is a resource you find at nests, worms and stations; the Man floats longer between refills.
- Density. The developers’ own line: mechanics “won’t be smeared across a dozen cubic kilometers of nothingness, but concentrated in a smaller, much denser area”. The demo’s station-to-depot walk now takes “a couple of hours to fully explore”.
- DIY upgrades. Tools, machines and the suit take found modules with their own stats and durability. See the DIY system.
- Interaction. You rip off panels, unscrew bolts, drag objects and hold things in place with Sui’s grabber arm. Reviews single out “the extended arm grabby thing”.
- Hunger and thirst are back, and buffs and debuffs tie sleep, food and warmth together.
- Quality of life. “A big improvement from the first game when it comes to quality of life things. Same grind as the first game, less tedious,” in one review.
What is worse, or missing
- Base building, vehicles, the ship, planets — all in the first game or promised for it, none in the sequel until 2027. A forum comparison notes the first game’s opening area alone had more to gather and ended with you building a vehicle; the sequel “ended just as you get the vehicle”.
- Player-made oxygen stations from the first game are mostly gone; one review calls their removal “a bit of a ouch” given the distances.
- The humour splits people harder than before. English-language reviews complain about Sui’s voice and jokes (“I want him to shut up”); fans of the original’s tone are the loudest.
- Length. One chapter now versus a finished game.
What is the same
Duct tape, the Chicken, the deliberately stupid science, the collectible junk with Sui commentary, the sudden deaths by “an early joke”, and the developers’ newsletters. The review page has the current numbers.
Thanks for the feedback!