Breathedge 2 DIY Upgrades: Every Module and Its Stats

Stats observed:

Early Access preview build (video recorded Aug 28, 2026); Hotfix 0.8.6 later fixed DIY durability resetting on removal. Numbers may shift in later patches.

Showing all 18

StationApplies toSlotModuleEffectWhere it drops
WorkbenchScrapHandleBoneHandle upgradeThe gym
WorkbenchScrapHeftGear+10 damageRare find
WorkbenchScrapHeftBarbell plate+20 damageOne found per playthrough
WorkbenchThumperEdge (sharp)Scissors+12 damageCommon
WorkbenchThumperEdge (sharp)Jaws+15 damageThe gym (one found)
WorkbenchCutterEdge (sharp)Scissors+5 damageCommon
WorkbenchCutterEdge (sharp)Jaws+10 damageRare
Nutri-Pack-O-MatNutri-Pack-O-MatKnobGearProcessing 0.2 → 0.5Rare
Nutri-Pack-O-MatNutri-Pack-O-MatDamaged containerRusty bucket+10 capacity, removes the leakOne found
Nutri-Pack-O-MatNutri-Pack-O-MatDamaged containerPlastic barrel+50 capacityOne found
Kettle BobbyKettle BobbyBag / containerRusty bucket+20 capacityOne found
Kettle BobbyKettle BobbyBag / containerPlastic barrelCapacity 40One found
Kettle BobbyKettle BobbyFilterFoam+0.5 processingYellow mats
Kettle BobbyKettle BobbyFilterCardboard+0.3 processingCardboard stacks
Kettle BobbyKettle BobbyFilterKnitted teddy bear+0.6 processingHidden chests
WardrobeSpacesuitProtectionFoamPhysical / cold protectionYellow mats
WardrobeSpacesuitProtectionCardboardPhysical / cold protection (best overall per the source)Cardboard stacks
WardrobeSpacesuitProtectionKnitted teddy bearPhysical / cold protectionHidden chests

How the DIY system works

DIY FAQ

What happens when a DIY module breaks?

It is gone for good; the base tool stays with you. Since Hotfix 0.8.6, modules pulled out of the food and water machines keep their durability instead of resetting to 100.

Can I repair tools or armour?

Not in the Early Access build. The repair bar shows lost durability, but players on the Steam forum could not find any way to restore it; armour pieces degrade when you take hits and break.

What are the upgrade categories?

Heft — hitting things; Edge — stabbing or cutting; Handle — a comfortable hold; Protection — damage and cold; Container — capacity. The April 2026 developer post listed a wider set (Sharp, Impact, Utility, Protective, Active, Capacity, Biological, Heavy); the build ships the five above.

Sources

Reaction Zero, "Everything You Need To Know About Upgrades" (Aug 28, 2026, preview build); Steam forum threads "Repair tools?", "health of suit attachments" and "Sidequest: Cold protection 100?" (Sep 2); RedRuins announcement "Announcement and Changes" (Apr 3, 2026); Hotfix 0.8.6 notes.